The art of recreating and dubbing incidental sound effects (such as footsteps) in synchronization with the visual component of a movie. Foley requires the work of foley artists (who make the sounds) foley editors (who edit them), and foley mixers (who make a composite mix or stems). Foley artists sometimes use bizarre objects and methods to achieve sound effects, e.g. snapping celery to mimic bones being broken. The sounds are often exaggerated for extra effect – fight sequences are almost always accompanied by loud foley added thuds and slaps. The process is named after Jack Foley (1891-1967), pioneering sound effect editor at Universal Studios in the 1930s.