{"id":13485,"date":"2002-01-19T00:00:00","date_gmt":"2002-01-19T00:00:00","guid":{"rendered":"http:\/\/www.sweetwater.com\/sweetcare\/?p=13485"},"modified":"2007-04-27T00:00:00","modified_gmt":"2007-04-27T00:00:00","slug":"autotune-graphical-mode-time-scaling-wrong-pc","status":"publish","type":"articles","link":"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/","title":{"rendered":"Why is AutoTune&#8217;s graphical mode time scaling wrong on PC?"},"content":{"rendered":"<p>Because DirectX does not tell the plug-in the current time of playback, Auto-Tune starts its own clock on the first audible sound. This is because in one famous DirectX host program, the actual start of playback is variable, even though the selection has not changed. Therefore, you will get as much delay in the time scale as there are zeros in the beginning of the selection. <\/p>\n","protected":false},"featured_media":0,"template":"","categories":[],"tags":[34719],"storecat":[],"itemids":[19192],"manufacturers":[33177],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v17.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<meta name=\"description\" content=\"Check out the Why is AutoTune&#039;s graphical mode time scaling wrong on PC? page at Sweetwater \u2014 the world&#039;s leading music technology and instrument retailer!\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Why is AutoTune&#039;s graphical mode time scaling wrong on PC? - SweetCare\" \/>\n<meta property=\"og:description\" content=\"Because DirectX does not tell the plug-in the current time of playback, Auto-Tune starts its own clock on the first audible sound. This is because in one famous DirectX host program, the actual start of playback is variable, even though the selection has not changed. Therefore, you will get as much delay in the time [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/\" \/>\n<meta property=\"og:site_name\" content=\"SweetCare\" \/>\n<meta property=\"article:modified_time\" content=\"2007-04-27T00:00:00+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.sweetwater.com\/sweetcare\/#website\",\"url\":\"https:\/\/www.sweetwater.com\/sweetcare\/\",\"name\":\"SweetCare\",\"description\":\"Service and Support\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/www.sweetwater.com\/sweetcare\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/#webpage\",\"url\":\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/\",\"name\":\"Why is AutoTune's graphical mode time scaling wrong on PC? - SweetCare\",\"isPartOf\":{\"@id\":\"https:\/\/www.sweetwater.com\/sweetcare\/#website\"},\"datePublished\":\"2002-01-19T00:00:00+00:00\",\"dateModified\":\"2007-04-27T00:00:00+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/www.sweetwater.com\/sweetcare\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Articles\",\"item\":\"https:\/\/www.sweetwater.com\/sweetcare\/articles\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Why is AutoTune&#8217;s graphical mode time scaling wrong on PC?\"}]}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"description":"Check out the Why is AutoTune's graphical mode time scaling wrong on PC? page at Sweetwater \u2014 the world's leading music technology and instrument retailer!","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.sweetwater.com\/sweetcare\/articles\/autotune-graphical-mode-time-scaling-wrong-pc\/","og_locale":"en_US","og_type":"article","og_title":"Why is AutoTune's graphical mode time scaling wrong on PC? - SweetCare","og_description":"Because DirectX does not tell the plug-in the current time of playback, Auto-Tune starts its own clock on the first audible sound. This is because in one famous DirectX host program, the actual start of playback is variable, even though the selection has not changed. 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