This FAQ is intended to help understand some of the most powerful and advanced features of your MTP AV when using it as a MIDI patchbay in a live situation. These features are not necessary for most sequencing situations. These features are geared more towards live performance situations such as sending out patch changes and input/output MIDI routing to multiple devices from a main controller keyboard.
Clockworks is a great tool for programing the MTP AV to be used as a stand alone patchbay, router and synchronizer. To understand how Clockworks interfaces with the MTP AV, let’s define and explain the terms behind the MTP AV’s powerful features:
BaseSetups: You may have 8 BaseSetups stored in the MTP AV at anytime and they are accessed one at a time. BaseSetups can include any Sync settings, Cable Routings, Event Muting, Channel mapping, or Knobs and Pedals.
A BaseSetup is like a Multi setup on a synth. Think of a BaseSetup as a snapshot of all the windows in Clockworks. You are simply transferring all of your settings to a BaseSetup in Hardware that can be chosen from the front of the MTP AV.
Example: You have created a BaseSetup called “Main” for your keyboardist on tour. It takes input #3 and Routes it to Outputs #1 – 4. These are his favorite Synths that he likes to use on most songs throughout a set. You can even specify channels if you wish.
Modifier: At anytime you may initiate a modifier which will modify any BaseSetup that is currently, active according to the modifier. A Modifier is in no way related to any particular BaseSetup, but it will override it. A Modifier may include any Sync Settings, Cable Routings, Event Muting, Channel mapping, Knobs and Pedals, or MIDI Cannon. When creating Modifiers, Clockworks will always display how much memory is available in the MTPAV’s RAM.
Think of a modifier as a parameter on a synth, like a patch change or effect type change. A Modifier is a change or modification to your current BaseSetup, which can be very large or small. The idea is that if you wanted to make a simple change it wouldn’t be RAM efficient to rewrite the whole BaseSetup. Modifiers are created in Clockworks and you can have as many modifiers as you’d like as long as there is enough memory available in the hardware’s RAM.
Example: You have created a Modifier titled “Leads/Pads”. This modifier mutes Controller information on outputs #3 – 4. On some songs there are pads and if the performer uses Modulation you don’t want it to affect the pad sounds. You have also created a Modifier titled “Song 1”. This Modifier sends a Cannon which is explained below.
MIDI Cannon: A MIDI Cannon consists of a groups of events being sent at one time. A MIDI cannon can be sent when a Modifier is initiated. A MIDI Cannon may include MIDI messages such as a Patch Change, Pitch Bend, Continuos Controller information, System Exclusive, etc.
A Cannon is like a modifier on steroids. It can contain any combination of complex events such as multiple program changes, sending System Exclusive, Continuous Controller data, etc. A Cannon is initiated within a Modifier. Example: You have created a Cannon titled “Patches -1”which calls specific program changes for all four Synths. This Cannon will be sent when you initiate the Modifier “Song 1”.
Patch: You may use a program change to trigger a Patch and tell the MTPAV to change BaseSetups, as well as initiate up to four Modifiers. In the Patch List Window you can select the Patch, the Source which will transmit the Patch, and what BaseSetups and Modifiers that will be initiated when the patch change is received by the MTPAV.
A Patch is any combination of a single BaseSetup and up to 4 modifiers. They are recalled via program changes from a defined source or controller.
Example: You have created a Patch called “Execute Song 1”. It is triggered by a program change of 1. The Source is input 3. This Patch calls BaseSetup “Main”. It also initiates the Modifier “Leads/Pads” and “Song 1”. The Modifier “Leads/Pads” mutes controller information on outputs #3 – 4. The Modifier “Song 1” initiates a Cannon which sends program changes to all four synths for this song.
Now the bands next song might use the same synths except with different programs or sounds. Instead of creating another BaseSetup You can simply create another Modifier with a Cannon that sets up all of the sounds for “Song 2”. You can then create a Patch which will allow the performer to execute the modifier and setup the synth sounds for “Song 2”
Any change you make in Clockworks will update your MTPAV in real-time. It is VERY IMPORTANT to pay attention to the currently selected BaseSetup or Modifier in the Setups and Modifiers window before making a change. Otherwise, you may change a Modifier or BaseSetup you did not intend to. Be sure to also save you Clockworks file so you can later recall and edit any of your BaseSetups, Modifiers, MIDI Cannons, or Patches.