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Virtual analog synths vs. analog synths.
04/22/2004

Q: "How does my Virtual Analog synth differ from an "actual" analog synth?"

A: Analog synthesizers have existed for more than 125 years (Go to http://www.obsolete.com/120_years/ and read about Elisha Grey's 1876 "Musical Telegraph"). The term "analog" applies both to signals and the devices that generate or process them. A microphone is the ultimate analog device. It receives fluctuations in sound pressure levels. In response, it emits corresponding fluctuations in electrical voltage. If you were to plot both sound pressure and voltage variations on a chart, the graphs would look very similar (remember, the signal from the mic is voltage, not sound). The voltage signal is a representation, or analogy of, the original sound. That's really all the word analog means.

An analog synthesizer uses voltage controlled analog modules to synthesize sound. The three main modules are: Voltage Controlled Oscillator (VCO), Voltage Controlled Filter (VCF), and Voltage Controlled Amplifier (VCA). The oscillator generates a periodic waveform, the filter usually employed removes certain frequencies from the waveform, and the amp varies the attack and decay characteristics These variations in voltage move directly and continuously, flowing smoothly in an infinite continuum. In the analog world, even stepped waveforms such as square waves move continuously. So analog signals have two key properties: (1) they represent changes in voltage, and (2) their parameters - frequency, amplitude, etc. - can be continuously variable.

In contrast, digital synthesizers represent signals as numbers. Digital signals are quantized into a finite number of discrete steps, and there are no levels between each step. Likewise, parameter values on a digital synthesizer are quantized into a finite number of steps. Smaller step sizes give a digital synthesizer higher resolution; the higher the resolution, the better the synth can approximate analog's infinite resolution.

A Virtual Analog synthesizer is all digital (or uses digital circuitry to control analog components). It emulates analog characteristics by implementing mathematical models of analog circuitry. Analog modeling is a type of physical modeling, which imitates electronic hardware. Software synths that employ analog modeling include BitHeadz's Unity AS-1, Native Instruments' Reaktor and the Access Virus Indigo. Hardware analog modeling devices include the Access Virus C, Clavia Nord Lead and Korg MS2000 synths. Other Virtual Analog devices, such as the Line 6 Pod, model tube amps, speaker cabinets, and spring reverbs.

So, can you hear the difference between an analog synth and its digital virtual model? The answer, though purely subjective, is often "Yes, but..." Some players long for the "bite" of Moog filters on bass lines, or the unavoidable "clipped" sound of an ARP 2600. Others see the improved controllability of virtual synths as a refinement that gives them more sound-shaping power. As with all technological advances in music, the only thing that really matters is how it sounds to you! As digital systems continue to improve the differences in sound between an analog device and a digital device trying to emulate it become ever harder to discern. Of course digital devices can go places that would never be possible with analog.





Other Techtips from April 2004:
April 30 - Multitrack Recording Keyboards Tip!
April 29 - Basic Tips for Mixers and Remixers!
April 28 - What to look for when purchasing a pro keyboard!
April 27 - Just a few tips for playing out live!
April 26 - Getting the most from Expression!
April 23 - Making your kick drum and bass line sit nicely together in the mix.
April 22 - Virtual analog synths vs. analog synths.
April 21 - Guitar effects for the keyboard player.
April 20 - Plug-ins: Using wrappers.
April 19 - Speeding up importing files from CD-ROM to MV-8000.
April 16 - Syncing an LFO within a K2500/K2600/K2661 Program to an External MIDI Clock.
April 15 - Click Track and bleed - what to do?
April 14 - Keyboard Recording: Getting that "live" feel when recording sample-based instruments.
April 13 - Powered speakers and how to connect them to your powered mixer.
April 12 - Reverb - When is enough, enough?
April 09 - What to look for in a mixer for live sound.
April 08 - Setting up the Tascam FW-1884 with MOTU's DP4!
April 07 - Setting up the Tascam FW-1884 with MOTU's DP4!
April 06 - Glyph's hot-swapping FireWire technology explained.
April 05 - Channel, Key and Poly Aftertouch explained.
April 03 - Barry's Guitar Recording Techniques: Not all guitars sound the same!
April 02 - K2xxx keyboard workstations' sample formats described.


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